In 1840, French painter Paul Delaroche saw the first photograph and declared, “From today, painting is dead!” In 2016, animator Hayao Miyazaki, in response to a presentation of AI-created animation, said, “I feel like we are nearing the end of times”. The history of art shows that change is inevitable. But the two BAFTA wins of Wallace & Gromit: Vengeance Most Fowl — for Best Animated Film and Children’s Family Film — show that even as the industry embraces new technologies, a film made with old-school techniques can win both hearts and trophies.
In a world enraptured by AI and its capacity to save time and money, Wallace & Gromit’s wins are a victory for the slow and deliberate. Created by Nick Park and Merlin Crossingham of Aardman Animations, the film uses claymation, a form of stop-motion animation involving clay models. Crossingham defined getting one minute of footage in seven days as a “blazing week.” Yet, without deriding the use of technology, he and Park advocate for the value that a labour-intensive process can create. Park said, “there’s thumb prints in the claymation. It’s very much about… authenticity…” His words resonate at a time when fewer animators use time-consuming techniques, with studios like Aardman and Miyazaki’s Ghibli cutting increasingly lonely figures on the animation landscape.
Technology has opened many new windows of expression — it does not have to be either/or. Films like the widely-acclaimed Spider-Man: Into the Spider-Verse have shown how combining the new and old can help buck a trend that puts efficiency and commerce over the love and labour that art often calls for. But in Wallace & Gromit’s victory, there is a simple message for a world that often seems to be in a rush to stay relevant: There is value in slowing down and finding meaning in the hard work of making art with one’s hands.