This is an archive article published on March 14, 2024
‘Save Babita Save’ to ‘Madhavi’s Pickle Farms’: 11 new games based on Tarak Mehta ka Oolta Chashma announced
The creator of the TMKOC TV show and founder of Neela MediaTech, Asit Kumarr Modi, stated that their 15-year-old popular entertainment show, which has over 60 million viewers, has entered the world of gamification, animation, and edutainment.
Written by Shubham Tigga
Pune | Updated: March 15, 2024 03:57 PM IST
3 min read
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A total of 18 games based on Tarak Mehta Ka Oolta Chashma’s popular characters, such as ‘Gada Electronics’ and ‘Save Babita Save,’ will be launched this year by December
A total of 18 games based on Tarak Mehta Ka Oolta Chashma’s (TMKOC) popular characters, such as ‘Gada Electronics’ and ‘Save Babita Save,’ will be launched this year by December, as announced at the India Gaming Show 2024, which began at Messe Global Laxmi Lawns in Pune on March 14.
The creator of the TMKOC TV show and founder of Neela MediaTech, Asit Kumarr Modi, stated that their 15-year-old popular entertainment show, which has over 60 million viewers, has entered the world of gamification, animation, and edutainment. “We have already launched 7 games with around 6 million downloads, and one million active users play these games every month. We have plans to launch 11 more games along with these seven games: Run Jetha Run, Bhide Scooter Race, Match Pool 2048, Popat Shortcut Race, Jump Bhide Jump, Taarak Fruit Match,” he said.
He shared that more similar games such as Hungry Goli, Gada Electronics, TMKOC Ludo, Save Babita Save, and Madhavi’s Pickle Farm will be launched this year with the aim to captivate a global audience beyond the existing fan base.
In addition, Neela MediaTech, which is also an animation arm of TMKOC, has 8 million subscribers on its YouTube channel where school kids watch Animation Rhymes with the cartoon characters of the show.
Modi said that these rhymes are very popular among Indian kids as they witness 2 crore views daily. “Currently, these animations are available in six different regional languages from Marathi, Gujarati to Punjabi and Bhojpuri. Our aim is to maintain the connection between children and their mother languages,” he said.
He further added that more regional languages such as Tamil, Kannada, and Haryanvi will be launched this year along with foreign languages including German, Spanish, French, and Portuguese to be launched next year.
The firm will also be prepared to launch the immersive game, Gokuldham Premier League (GPL), where people can experience being the characters from the show.
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The gaming show was jointly organised by the Confederation of Indian Industry and the Indian Digital Gaming Society (IDGS) and witnessed the participation of various influencers and gamers, along with interactive sessions on its inaugural day.
Rajan Navani, President of the Indian Digital Gaming Society (IDGS) and Founder of JetSynthesys Pvt. Ltd., while discussing esports and technologies, mentioned that India is moving towards real-time digital infrastructure, where 5G and 6G are improving the landscape. He emphasised that the gaming world is inclusive, where people with disabilities cannot be excluded.
“We have about 1.5 crore people who play our game for an hour every week. From them, we selected the 200,000 best players, then further filtering, we chose 50 and formed 8 teams,” he said while sharing his experience about the tournament.
“We eventually discovered that one of them was in a wheelchair, and another had only one eye. Thus, it is the most inclusive sport we have because the skills required are quite different. Now, a person who is sitting in a wheelchair may not be able to play soccer but could become an Olympic medalist in our game,” Navani added.
Shubham Tigga is a Correspondent at The Indian Express, presently based in Pune, where he covers the intersections of infrastructure, labor, and the modern economy. His reporting focuses on civil aviation, urban mobility, the gig economy, and workers' unions, providing critical insights into how transit and commercial sectors impact the daily lives of citizens.
Expertise & Background
Before moving to Pune, he reported extensively from his home state of Chhattisgarh, where he focused on Indigenous (Adivasi) issues, environmental justice, and grassroots struggles in mainland India. This experience gives him a unique lens through which he analyzes the impact of large-scale infrastructure projects on local communities.
Academic Foundation
He is an alumnus of the prestigious Asian College of Journalism (ACJ), where he honed his skills in investigative reporting and ethical journalism. His academic training, combined with his field experience in Central India, allows him to navigate complex socio-economic landscapes with nuance and accuracy.
You can reach out to him on LinkedIn ... Read More