
In a darkened garage here, Steve Perlman is giving digital actors a whole new face. A former Apple Computer engineer who previously co-founded WebTV Networks and the set-top box firm Moxi, Perlman is now putting the finishing touches on Contour, a futuristic camera system that will add photorealistic three-dimensional effects to digital entertainment.
The new system was introduced today at the Siggraph computer graphics conference in Boston, and effects created with it could start appearing as early as next year. The system could change the nature of cinematography in several ways, according to leading Hollywood producers and technologists who are planning to use the system. For example, it will make it possible to create compellingly realistic synthetic actors by capturing the facial movements of real actors in much greater detail than is currently possible.
The captured images are transmitted to an array of computers that reassemble the three-dimensional shapes of the glowing areas. These can then be manipulated and edited into larger digital scenes using sophisticated software tools.
The difference offered by Perlman8217;s technology is in the detail. Standard motion-capture systems are generally limited in resolution to several hundred points on a human face, while the Contour system can recreate facial images at a resolution of 200,000 pixels. The digital video images produced by the system are startlingly realistic.
There are some limits to the new technology. For example, the Contour system can capture eyebrows, mustaches and short beards, but it is not able to capture freely moving strands. It is also not able to capture areas where makeup cannot be applied, like the eyes or the inside of the mouth. The Contour developers are now experimenting with plastic teeth molds with embedded phosphor powder. JOHN MARKOFF