At a press conference held by DreamWorks to announce the technology advancements in animation in Mumbai last year,the focus was on hair. The executives pored over how difficult it was to create flowing hair sequences and finally achieving success with Princess Fionas flowing locks when she is revealed to be the leader of the resistance in Shrek 4. A little trailer showing the future of animation in Megamind was also screened at the event.
Last week,when Reliance Home Video released the DVD of Megamind,it became clear just how taxing that future was. The glorious rivalry between supervillain Megamind (Will Ferrell) and his arch nemesis Metro Man (Brad Pitt) plays out in a city that has never before been created in animation. In a 90-minute long filmmakers note,director Tom McGrath,producers Lara Breay and Denise Nolan Cascino and writers Alan Schoolcraft and Brent Simons tell the audiences how much effort went into building and then destroying Metro City. The design team created close to 1,00,000 storyboards for this movie, McGrath says. For the introduction scene of Metro Man,almost a million people were created and given different characteristics in terms of facial expressions and body proportions. Every shot had 58,000 people in the two-minute scene.
Metro City was built by creating 12 tall structures and then using photographic models from other cities. These were then modelled and matte paintings were generated to create the rest of the city. Although it bears a striking resemblance to New York,the pastures of Metro City jail and the greenery around the buildings suggests otherwise. It is actually modelled on Toronto,the city of great lakes, McGrath says. Another important area of the film,the town hall,is modelled after the San Francisco City Hall while Megaminds round office is modelled on the Oval Office.
Other parts where technology has been used for the first time is in creating cars that move while Tighten (Jonah Hill) takes Roxanne Ritchie (Tina Fey) on a night tour of the Metro City after gaining superhuman powers. Giving them headlights,keeping them moving without colliding and ensuring that the action stays on the characters was quite a task,the makers say. There were 1,20,000 cars in the entire three-minute long sequence. About 60-odd lead animators actually photographed themselves to bring in the detailing that the script required.
An interesting part of the commentary was about virtual props. McGrath reveals that the cycle shown in Tightens house was actually borrowed from an earlier film Bee Movie because the animators were running out of time while detailing his house. Since there are no sets in CG movies,objects used in previous movies are used as props sometimes.
And if Shrek 4 was all about hair,Roxannes flowing locks was the last thing anyone needs to see how far the technology has developed. For Megamind,however,the biggest problem was water and creating shadows on transparent objects. A flowing fountain next to Metro Mans tribute statue,creating alligators thrashing around in water to scare Roxanne and the rain sequence where Roxanne and Megamind separate after a tiff were some of the most challenging sequences that took weeks to render. In fact,McGrath reveals,just putting champagne in the glasses of the lead stars in a restaurant sequence and having the liquid twirl around was a big task.
Megamind actually took off in 2007,six years after the script of the film had been written,after Ben Stiller came across the story and was intrigued by a supervillain suffering from a mid-life crisis. At the time,Madagascar had just released and the technology for making cities and detailing features like hair and water had not been developed. Six years later,its great to see the film with all the detailing and technology, McGrath says.
The director,who hints at a sequel,wants the audience to enjoy the film as long as it lasts. I have seen the film 1527 times so far and always find something new in the film each time I see it, he says by way of signing off.