So how does the tiebreak work? Essentially there can be a maximum of four mini-matches featuring two games each. And if things are not decided by then, we get Armageddon, where the player with black pieces just needs a draw for victory.
But before we get to the Armageddon, here is how the time control will work:
If the score is level after the two regular games, after a new drawing of colours done immediately after Game 2, two games shall be played with time control of 15 minutes for each player + 10 seconds increment per move, starting from move 1. (THIS IS WHAT IS GOING TO START NOW)
*IF THE SCORE IS STILL LEVEL AFTER THOSE TWO GAMES* two more games shall be played with time control of 10 minutes for each player + 10 seconds increment per move, starting from move 1.
*IF THE SCORE IS STILL LEVEL AFTER THOSE TWO GAMES* then after a new drawing of colours, 2 games shall be played with time control of 5 minutes for each player + 3 seconds increment per move, starting from move 1.
*IF THE SCORE IS STILL LEVEL AFTER THOSE TWO GAMES*, then after a new drawing of colours, 2 games shall be played with time control of 3 minutes for each player + 2 seconds increment per move, starting from move 1.
*IF THE SCORE IS STILL LEVEL AFTER THOSE TWO GAMES* then we get Armageddon.