This is an archive article published on June 2, 2017
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From India to Silicon Valley, how June software cashed in on Apple’s success

June Software is a Silicon Valley company, started out of India. Their TaptoLearn app launched in May 2010 and their first game was shipped in June 2010. It went on to become one of the top 25 grossing games in the world, and would eventually lead to the next big break for the company.

Written by: Shruti Dhapola
7 min readNew DelhiJun 2, 2017 11:57 AM IST First published on: Jun 2, 2017 at 10:06 AM IST
June Software, June Software Chhota Bheem, Apple, Apple WWDC 2017, Apple WWDC, Apple June Software, Apple Developers, iOS developers India June Software’s founder Roby John credits the close working relationship with Apple in helping them understand how to plan games for the future.

India is currently the second largest internet user base in the world, with 355 million (Mary Meeker’s 2017 report), just behind China. This is also the market where most of the traffic is driven by mobile web, with the majority of users relying on their phones to access internet. But the proliferation of smartphones hasn’t always translated into easy monetization for app developers.

The idea of paying for apps, including mobile games, is something that is yet to catch up. For game developers like June Software, which has seen its fair share of success in the US market, the Indian market is just starting to change. June Software is a Silicon Valley-based company, which actually started in India. They have been developing games, including education-based games, for Apple’s iOS since 2007. Games like Ninjump Dash, MaskGun, Maths vs Zombies, have bought the company success.

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