We know that Microsoft is working on ‘Project Scorpio’ which the company is claiming to be the most powerful console ever, and project engineer Mike Ybarra recently confirmed on Twitter that the new console will be supporting Xbox 360 backwards compatibility.
Even while the recently launched Xbox One S provides an upgrade to the Xbox One, Project Scorpio is Microsoft’s attempt to mark a new beginning in today’s console gaming space. The new console is expected to feature an eight-core AMD APU that gives a 320 GB/s memory bandwidth, along with six teraflops of graphical performance.
Answering to a followed on Twitter, Mike Ybarra said,”360 Backwards compatibility will of course work on Scorpio. #xbox.” Even while Microsoft offers backwards compatibility (to the Xbox 360) with the current generation Xbox One, Sony fails to extend the same feature to its PlayStation 4 users; giving no compatibility to older PlayStation 3 games.
According to the Xbox division head, Phil Spencer, Project Scorpio is designed in response to a growing 4K gaming community and the high-end VR personal computer market. Xbox One accessories and games will also be compatible with the ‘Scorpio’ console.
Microsoft’s Project Scorpio console will be going up on sale in late 2017, but the pricing on the ‘premium’ device will not likely be cheap. The console will be a direct competitor to the PlayStation 4 Pro that allows for games to be up-scaled to 4K quality.
— ♏️ike Ybarra (@XboxQwik) November 1, 2016
PlayStation 4 consoles in addition have compatibility with another recently launched gaming device by Sony – the PlayStation VR. The virtual reality head-mounted display was developed by Sony Interactive Entertainment (SIE), and will bring 3D gaming to PS4 users. PlayStation VR is compatible with all PlayStation 4 models.
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