Time spent playing video games can be good for mental health, according to a new study by researchers at Oxford University.
The finding comes as video game sales this year have boomed as more people are stuck at home because of the pandemic and many countries have once again imposed limits on public life.
The paper released Monday is based on survey responses from people who played two games, Plants vs Zombies: Battle for Neighborville and Animal Crossing: New Horizons.
In a first, the study used data provided by the game makers, Electronic Arts and Nintendo of America, on how much time the respondents spent playing, unlike previous research that relied on imprecise estimates from the players.
The researchers at the Oxford Internet Institute said they found the actual amount of time spent playing was a small but significant positive factor in people’s well-being.
The paper, which hasn’t been peer-reviewed, said the level of enjoyment that players get from a game could be a more important factor for their well-being than mere playing time.
The results could cast doubt on long-held assumptions that gaming causes aggression or addiction, though the authors acknowledge they are only a snapshot.
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