Mobile Virtual Reality will be successful long before PC VR: Oculus founder

Oculus founder Palmer Luckey has put a series of tweets highlighting that for virtual reality, the future is all mobile.

By: Tech Desk | Updated: November 2, 2015 11:18 am
Oculus, Oculus Rift, Oculus Rift founder, Palmer Luckey, Virtual Reality, Mobile VR, PC VR, Mobile vs PC VR, Virtual Reality, technology, technology news Mobile VR will succeed much before PC VR, says Oculus Rift founder Palmer Luckey.

Oculus founder Palmer Luckey has put a series of tweets highlighting that for virtual reality, the future is all mobile. He blames wires and cables for holding back the PC Virtual reality revolution.

Luckey wrote in a series of tweets, “Cables are going to be a major obstacle in the VR industry for a long time. Mobile VR will be successful long before PC VR goes wireless. It is important to design both hardware and software with those limitations in mind.”

Luckey points out the limitations of giant wires saying that most people don’t have “cable servants.”  He tweeted, “And I say this as someone who has spent many hours as a cable servant, dancing cables around users to keep them immersed!”

Check out his tweets

Oculus Rift is owned by Facebook. The virtual reality firm was bought over by the social media giant in 2014 for $2 billion. Oculus and Facebook are not the only companies dabbling in VR. Samsung has also partnered with Oculus to launch its Gear VR Headset, which uses mobile phones to create virtual reality.

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Google has its own cheaper take on the subject with Google Cardboard, which lets users put their Nexus smartphones in a specifically designed cardboard and experience virtual reality. Microsoft in 2015 showed of its own hologram headset called Hololens Device, which projects interactive 3D holograms into the real world such as Minecraft game, Skype calls etc.

With Virtual Reality, it’s not just the radical experience that matters but also comfort as Luckey has noted in his tweets. Reality headsets with giant cables are definitely not going to appeal to average users and the mobile point is a very valid one.

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  1. Tabassum Sheikh
    Nov 3, 2015 at 11:36 am
    agreed, it will get famous before PC VR and it will also be more por than them.
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      AuraVisorSupporter
      Nov 2, 2015 at 8:16 pm
      Here's a new all in one VR helmet on Kickstarter called the AuraVisor. It is totally un-tethered to any device and runs on Android. It also has the ability to connect via HDMI to a computer or Playstation/ Xbox and convert it to 3D. Looks like a great device at a reasonable price. Please help support this project, it seems like the creator is really dedicated to making the AuraVisor. Thanks
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      1. Jonathan Freedman
        Nov 3, 2015 at 2:39 am
        Cars will be a major obstacle to mobile vr in that most people will at some point need to see a car coming at them when using the mobile vr. Otherwise they might walk into a lake or some other nasty mobile hazards, if they play in a park it will be tree hazards. Lets face it mobile vr is going to need to show reality in some fashion and augment it or it will be deemed too unsafe to be used in public. And if it is just augmented reality you are seeing then you lose a level of immersion.
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          Sven Viking
          Nov 2, 2015 at 9:29 pm
          The headline is incorrect, cutting off part of his sentence to give it a new meaning. It was "Mobile VR will be successful long before PC VR goes wireless", not "Mobile VR will be successful long before PC VR [is successful]".
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